Defined the first version of the GameContainer interface. GameContainer inherits from GameObject Right now the implementation is looking like it's going to duplicate a lot of the information in CEsmContainer. It might be better to just wrap a CEsmContainer object. Also, containers and there contents are shared across cells so when adding for the first time, need to create a new custom container. Basically need to make sure not modifying containers elsewhere in the world, i.e. create a new container from some existing base container. TODO: * comments * find out where to get size information * implement GameContainer class * need to load the database of game objects