ToDO: v0.4.1 ======================================= - Cell reference dialog, add? and edit cell reference data - Blocked records implementation (option to ignore?) - Initialize reference counts, check IDs - Force/warn loading of required masters (optional?) - Deleted/ignored records on load (option to ignore or load) - 3D stuff (simple)? - Icon spell effect particle textures do not display? - Auto-calc spell cost deviations? - Region paint dialog? - Help file documentation - Rewrite save/Save as dialog implementation to force save to Data Files directory - Toggle or view Tribunal/Bloodmoon specific content - Info/reference find list for records - Why is all script text selected on initial display? - Compile (for error checking) the info results. - Explicit object references. Check for existence in game. Check for persistence. - More save game record support? - Crash when editting dialogue INFO's in ESS save game? - Duplicate dialogue/cell/object IDs (only for script compiling?) - Need to test copy/rename of CELL/DIAL to ensure that all child objects are properly copied as well. - Export/import other object types. Use same format as TESCK? - Add extended export/import format? - Force loading of plugins by date instead of the given list order. For instance if the user sorts the plugins by name the files will be loaded alphabetically, which may/will cause problems (incorrect object version may/will be used). - Double-check function definitions. Some have been noticed to be slightly different or changed. Especially check the MessageBox and Set function outputs (7 September 2003). - Check sum of ModRegion function. - MessageBox function, parse the '%' variables in the string and output arguments accordingly. - Online bug support? v0.4.2 ======================================= - Record bookmarks - Allow loading/saving plugins from other directories. - Add the LAND record type so they can be cleaned. v0.5.0 ======================================= - Item stolen flag (save games, NPC inventory items). - Open NifEdit, NifTexture, or other programs on model files for an item. Similarily for the item icon images. - Add string/number support for the MessageBox function. - 'New' plugins won't work if there are any existing 'noname%d.esp' files. - For object inventories, ensure the found object is the correct type in cases where there are multiple objects with the same ID. v0.5.5 ======================================= - If the info linked list has any 'breaks' it will result in some INFOs for a topic to not be displayed (ex: in the 'Advancement' topic). This also could be a bug related to INFOs or topics as the INFOs displayed in MWEdit differ than that in TESCK (same ID, different text). - Autocalc attribute and skill computations.