Interactivity ideas: ------------------------ dynamic rooms/locations common sense spells to reorganize a room common sense in dialog? is there emotional content in morrowind? apply csr to that? it seems like for interactivity we would need some way to access the open mind database outside of the game, unless we import what we need?! a way to populate unimportant buildings without restricting character movement there's the script to create your character class by answering moral questions. there could be a similar script to give your character a house by answering living habit type questions on top of the moral questions. gameplay enchancements: - produce lots of variety for unimportant rooms - or when start a new game, dynamically generate different room layouts/locations -> replay ability Game Editor: --------------- generates an esp file, very similar to this tool: http://members.optusnet.com.au/argent2/ (appears to be the only tool of its kind) need to understand esp (and esm?) file format http://home.cinci.rr.com/jimadam/MorrowindESPFormat.html ESPSource.zip - C++ code to load/save/edit esm/esp/ess files esp to xml (vice versa) converters ============================================================================================================ Editor Specs ------------- Need to load some subset of the Master file defining what objects are available Save new plugin file to disk Input --> current player attributes or some kind of description Apply Common Sense: Generate room layouts --> or are we given this? Determine what objects belong in the room Determine where the objects belong in the room More low level -------------- place object in room at location x,y load file save file